Some bloggery

April 19th, 2008

This won’t become a habit. At least I don’t intend to fill this site with random useless bloggery just because it’s now in a blog format. Having it not update every week doesn’t bother me, so I won’t be writing random stuff here just because I bought a new kind of pizza today. (Which I did, but I won’t tell you about that.)

Having said that, I have been tagged in one of those blog things, and decided to play along this time. These kinds of things can be fun sometimes. If you find it boring, please stop reading now and move on to something else.  Read the rest of this entry »

Making art for others

April 11th, 2008

I’ve been too busy lately to get much done on either my new game or my porting of SLUDGE to the Mac (neither project is abandoned), but I have been making some quick art for others.

First is the Cover Art Drive for interactive fiction run by Emily Short. I made a cover for one of my favourite games of all categories: Augmented Fourth. It got accepted by the author and is now the official cover art for the game. How cool is that!

Another game I’m currently making some graphics for is Deirdra Kiai’s new project. She’s collecting graphics in different styles that she are going to put together into a game. It may sound crazy, but I think she can pull it off so I’m halfway through making a contribution.

Both projects have deadlines of last April (more or less).

My next game: Same same, but quite different

March 4th, 2008

Now it’s decided. My next game will be a sequel to Frasse and the Peas of Kejick. I’ve had the idea for a while, but I have other things I’d like to do too. Last Sunday I wrote the idea down and started to think a bit more about how to put it together, so now Frasse 2 is officially in pre-production even though the design isn’t much more than an idea at the moment. I call it a sequel, but it’s not simply more of the same. I don’t even know if Frasse or Gurra will appear at all in this game. They will not be playable characters anyway. I’ll call it Frasse 2 for now, but I do have a secret title for the game that reveals a bit more about the game.

Read the rest of this entry »

Hello world!

February 27th, 2008

I suppose it was only a matter of time. Today I converted the news part of my site into a blog. If that means there will be more content here - or if anyone will read it - remains to be seen, but it makes sense to organise it this way.

Currently, the old site lives side by side with the new, so the look of things is a bit messy, but that will change eventually.

A move

February 8th, 2008

I’m moving trumgottist.com to a new host. Apologies for any technical problems that may occur during the move.

Pigeons are great

November 23rd, 2007

Deirdra Kiai has released yet another game you should take a look at: Pigeons in the Park. (Yours truly is featured on the soundtrack, so I added it to the list of “other games“.) I have also added a new review of Frasse to the list on the game’s page.

Rocket Duel update

July 20th, 2007

Rocket Duel now runs on MacOS X! Version 1.11 also features improved CPU usage.

Frasse updated

June 2nd, 2007

Minor update of Frasse and the Peas of Kejick. The new version is labeled 1.04. It has some small language improvements and fixes a minor bug. (Thanks to “Kickaha” for letting me know about the bug.)

Frasse updated

April 22nd, 2006

I’ve uploaded an updated version of Frasse and the Peas of Kejick. The new version is labeled 1.03 - the previous version was missing the first third of the game due to a stupid mistake on my part. (Version number is shown in the readme-file and in the installer.) Apologies to those who downloaded the faulty version.

Reviews and other fun

March 16th, 2006

 Frasse and the Peas of Kejick has been reviewed. I’m collecting the links on the game page.In other news, another fun game has been released recently by Deirdra Kiai: The Game That Takes Place on a Cruise Ship. Recommended.